Advance GLSL Shaders Experiments
3D Earth
Day/Night Textures + BumpMap from earth heightMap + Water noise on oceans + Atmospherick Scattering + Lens Flair
Clouds texture (daily updated) + Day/Night Textures + BumpMap from earth heightMap + Water noise on oceans + Atmospherick Scattering + Lens Flair
Loading geo-vector data for coast lines, rivers and political division + stars and constellations
3D Shell
Spherical Enviroment Map + BumpMap + Lens Flair
Spherical Enviroment Map + BumpMap + DoF
Spherical Enviroment Map + transparent chroma aberration + BumpMap + DoF
Spherical Enviroment Map + BumpMap + DoF
BumpMap + DoF
Cross-Hatching (based on Jaume Sanchez WebGL )+ DoF
Cross-Hatching (based on Jaume Sanchez WebGL )+ DoF
3D Portraits
Cross-Hatching (based on Jaume Sanchez WebGL )+ DoF
Spherical Environment Map + normal bumpmap
Geometry decomposition
Geometry decomposition