Updated Source and Bin uploaded.
Since I’ve got some emails from people trying to compile the source code with no much luck, I decided to write this short (and hopefully understandable) “how to compile Kinect Core Vision using xcode”.
First of all, I’m using the latest version of openFrameworks available on gitHub. This is quite inestable at the moment, so this whole project should be considered as “very experimental”. But, with a little bit of time, patience and collaboration it should end up working smoothly.
So lets get started:
1- Download and install the latestGitHub openFrameworks version
2- Download and put ofxKinectaddon inside …openFrameworks/addons directory
3- Donwload KinectCoreVision source codeand put it inside one directory under …openFrameworks/apps folder.
4- Open the xcode project and check that the addons dependences are ok. You may need to add a search path to: ../../../addons/ofxKinect/libs/libusb/osx/libs under Targets->YourApp->Build->Library Search Paths (make sure All Configurations and All Settings are selected).

Note: I also had to add the search path for the opencv libraries opencv/libs/osx/include.