Skylines III
Series of postcards revealing the invisible information of a city that is otherwise trapped inside corporate databases, freeing private information collected from public spaces.
WebGL postcard version using Three.js and PoTree.js
WebGL postcard version using Three.js and PoTree.js
About SKYLINES
This series of projects is about awareness. It is about the tools and techniques we use to see the world around us.
These projects were part of an ongoing process of investigation during my last year as a Parson's MFA DT student and they are presented as three explorations around the theme of skylines.
We look at the horizon and see a skyline, the place where the earth and sky touch. This contour is the confluence of time and space. The landscape is in constant change and fluctuation; it is shaped over time by forces like erosion and human desire. This skyline is also defined by the particular position of the observer - seeing through technical devices allows us to look beyond our perception into different qualities of time and space.